Software used:
Logic Pro X
Maya
Zbrush
Firealpaca


Game Summary:
Skypiercer is a comedic narrative adventure game. The game was a Ludum Dare 54 entry made over 3 days with Tamanegi collective. The theme of the jam was limited space so the team came up with a fun idea for a game set entirely in a Ubisoft radio tower. The game follows the player solving puzzles and meeting interesting characters across the 3 floors of the tower:
The lower floor: the farm/tavern themed
The middle floor: art deco/denim themed
The upper floor: vampire themed
Screenshots from the game:



During this game jam I composed 3 pieces of music one for each of the floors.
I also painted some pieces for the third floor of the game as well as some extra small pieces such as foliage that never made it into the game and a bear paw model for a puzzle on the first floor.
Music:
My main job in this jam was music, I only had 2 days for the pieces to be finished. The last day was entirely for working on polish and final fixes. The aim was to make 3 short pieces that could loop.


Art:
